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12.02.2010
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18.11.2009
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30.07.2009
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- AmigaAMP 2.22 released
I've added some AREXX commands so that scripts can get the currently
playing track / artist / album from AmigaAMP. This can be used for 'now playing'
messages in chats or to drive front panel LCDs.
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24.02.2009
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- AmigaAMP 2.20 released
This version features improved the GadTools GUI OS4 compatibility, support
for OS4 mouse wheel events and better loading of M3U playlists. Enjoy!
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12.01.2007
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- New set of Engines released
This release fixes an uninitialised pointer bug which caused crashes
and corrupted memory. The WarpUP version terminates correctly again.
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05.01.2007
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- AmigaAMP 2.18 released
The distribution is now divided into base package (AmigaAMP.lha) and
separate archives for the decoding engines depending on which architecture
you're running it on. The base package will run using mpega.library and
sndfile.library. The so called decoding engines will add extra features like
high quality decompression, graphic equalizer (currently for MP2/MP3 only)
and high accuracy analyzers and scopes.
Currently the decoding engine is available for the following architectures:
- m68k-amigaos - Classic AmigaOS 3.x
Too demanding for an original classic Amiga but a good choice for
fast emulators like WinUAE / Amiga Forever
- ppc-powerup - AmigaOS 3.x with PowerUP or MorphOS
This is historically the very first implementation. It makes use of direct
ppc.library calls from within AmigaAMP, so it's called 'internal'.
- ppc-warpup - AmigaOS 3.x with WarpUP
This is technically a separate executable running as a normal AmigaOS
taskand acting like a plugin. It's called 'external' just like the m68k and
the OS4 versions.
- ppc-amigaos - AmigaOS 4 final
It works exactly like the WarpUP and the m68k versions but it's compiled
specifically for OS4.
This is the first release and probably still slightly buggy. However, all betatesters
so far could not reproduce bugs which are clearly related to the decoding
engine executable. For some it crashed but the reason is yet unknown.
If you can clearly reproduce a bug/crash then please contact me via email
and I'll send you a special debug-version for testing. All I need is your
GrimReaper log incl. stack trace then.
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16.09.2006
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- AmigaAMP 2.17 released
This version features improved skipping of broken headers, e.g. ID3v2.
It can also deal better with playlists containing some special Windows
characters. The decoding engines are still based on the common codebase
but have undergone some minor bugfixing and cleanup. An OS4 version
is still planned but unless someone at Hyperion decides to finally
send me the OS4 developer prerelease it will have to wait.
- Discussion board user profile changed
Since more and more people are trying to exploit the user profiles by
filling them with spam and weblinks I've decided to remove those entries
from the profile editing page.
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17.08.2006
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- Discussion board temporarily closed
I'm on a business trip again, so the board will be closed for a while. I'll let
you know when I'm back. :)
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31.05.2006
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- Discussion board reopened
I'm back, so the board is active again. Looking forward to your
comments! :)
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05.05.2006
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- Discussion board temporarily closed
I'm on a business trip, so the board will be closed for a while. I'll let
you know when I'm back. :)
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02.03.2006
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- Engine updates removed
Since the engine updates seem to do more harm than good I've removed
them again. Please revert back to the engines from the AmigaAMP 2.16
distribution.
If you've got questions please use the
discussion board first. I will check it regularly.
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26.02.2006
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- Engine updates
I've recomiled all engines from the new codebase once again after
cleaning up the resource allocation and deallocation routines.
There should be no memory leaks any more and the "unfreed signals"
bug under OS4 should be gone as well.
[see download page]
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12.12.2005
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- AmigaAMP 2.16 released
Most of the changes have taken place 'behind the scenes' this time.
I've merged the PowerUP and the WarpUP decoding engines into a common
codebase making it easier to port it to different platforms. The first
new version I've added is one for the good old 68k processor. A real
68060-50 is not fast enough to handle this but an emulated one often is!
So if you want to have increased decoding accuracy (better sound quality)
and MP2/MP3 EQ on your Amiga Emulator then download and install the
AmigaAMP 68k Decoding Engine v2.16
as well.
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08.12.2005
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- Beta version of 68k decoding engine
I've compiled the external decoding engine for 68k. It's too slow to run
on an original Amiga but today's emulations are usually faster. So if you're
a happy WinUAE or Amithlon user you might want to give it a try.
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27.09.2005
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- Discussion board reopened
I'm back fom holiday, so the board is active again. Looking forward to your
comments! :)
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01.09.2005
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- Discussion board temporarily closed
I'm on holiday, so the board will be closed for a while. I'll let
you know when I'm back. :)
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24.07.2005
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- AmigaAMP 2.15 released
Once again some minor bugfixes. The PPC engines now can handle changes
of the playback frequency within MP3 files or streams. Also I've
slightly improved the error robustness so hopefully the PPC decoder
doesnt crash because of malicious MP3 files any more. Streaming from
slow shoutcast servers has been improved, too.
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23.07.2005
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- Happy Birthday Amiga!
20 years ago the Amiga was introduced at the Lincoln Centre
in New York. Some of its unique features are still unmatched today!
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06.02.2005
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- AmigaAMP 2.14 released
Some more bugfixes: No http requesters any more when trying to play a
shoutcast stream while LoadBuffer is set to FILE and more reliable streaming
from servers sending the data in very small packages.
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28.12.2004
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- Fixed broken links
I've fixed the broken links to the MPEGit and MAS-PLAYER pages.
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23.12.2004
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- AmigaAMP Prefs updated
Sorry, the version included in the AmigaAMP 2.13 archive will crash
under OS4. If you experience problems please download the corrected version.
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22.12.2004
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- AmigaAMP 2.13 released
It's Christmas Time! :)
Ok, just bugfixing this time and no new features but that's better than
nothing, isn't it? OS4 users might be interested in the revised mpega.library
support so that it now works correctly with libmad as well. Directories
containing brackets are no longer rejected when trying to add them to the
playlist and an ID3 reading bug after using the prefs program is gone as well.
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20.05.2004
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- AmigaAMP 2.12 released
I'm almost certain that I've forgotten to fix some of the known bugs but I'm
also certain that I've finally fixed some of them! :))
Some WSZ skin files have their images stored in a subdirectory rather than
the top level. This is now supported. Newer versions of ID3v2 tags still can't
be read but at least they don't prevent AmigaAMP from loading the classic ID3v1
tags any more.
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11.01.2004
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15.11.2003
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- AmigaAMP 2.10 released
Yes I know it's been a long time! I've mainly cleaned up the code,
fixed some minor bugs and updated the shoutcast streaming routines.
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17.06.2002
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- New AmigaAMP Discussion board
There is a new AmigaAMP discussion board. It makes heavy use of cascading style
sheets, so most Amiga browsers will display the simple version instead of the
fancy one.
If you've got problems regarding AmigaAMP please try to discuss it
there instead of sending me an email.
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14.06.2002
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- AmigaAMP 2.9 released
Finally after being able to get my PPC Amiga up and running
again I managed to compile this final release of AmigaAMP 2.9.
I have very little time for future development and almost no time for
support. You still may send me e-mails with bugreports and ideas but
they will probably remain unanswered.
To put it short: It works on my machine. If it doesn't work on yours - bad luck!
But it's free! :)
- Mailing list discontinued
The old version of MajorDomo that this list was running on
couldn't be made spam-proof, so Marc and I decided to shut it
down.
It will be re-opend as a webinterface based discussion board
soon.
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